Purna
Godot feel test
A small experimental project focused on responsive player feel and tactile interactions, where the player launches a fish-like creature through a pinball-inspired environment using momentum and ball collisions instead of traditional flippers.
The implementation places strong emphasis on visual feedback through particles, post-processing, animation, and reactive effects to enhance impact, readability, and game feel throughout every interaction.
Arnau Martín Sánchez
2D Animator & Generalist
arnaums1@gmail.com
SPAIN